WSOJJ Rules

Find answers to common questions about our rules and policies

The WSOJJ strictly prohibits "sandbagging", which means competing below one's belt or experience level. If a competitor is caught and proven to be sandbagging, he/she will be disqualified and banned from all future WSOJJ events. Winners of every division with more than 32 competitors, or with more than two 1ST PLACE wins in a row, are not allowed to compete at that belt level again. For example, if a Blue Belt wins 2 consecutive tournaments at Blue Belt level, he/she must compete in Purple Belt or higher levels from then on. If a competitor loses 3 consecutive events at a particular belt level, he/she may move back to the belt below.If you have information that a particular competitor may be sandbagging, please email usHERE. Thank you.

  •  Submission Only with EBI overtime. All youths division overtimes start on the back with seatbelt control, no spiderweb (armbar).
  •  Early Rounds are 5 min submission only with 1 possible overtime round based on fastest submission or fastest excape.
  •  Semifinals and finals are 5 minutes with 2 possible overtime rounds.
  •  No leg locks. No submissions below the waist
  •  No small joint manipulation.
  •  No Neck Cranks or cervical/spinal manipulations, No twister
  •  No striking of any kind
  •  No eye gouging or fish hooking
  •  No grabbing the ears
  •  No hair pulling
  •  No finger or toe holds
  •  No thumbing
  •  No scratching and pinching
  •  No kicking
  •  No biting
  •  No touching groin area
  •  No hands, knees or elbows on face
  •  No slippery substances allowed on body or clothing
  •  No grabbing the clothing (No-GI Only).
  •  EBI format
  •  Early rounds are 6 minutes submission only with 1 possible overtime round based on fastest submission or fastest escape.
  •  Semifinals are 10 minutes submission only with 2 possible overtime rounds based on fastest submission or fastest escape.
  •  Final matches are 10 minutes with 3 possible overtime rounds based on fastest submission or fastest escape.
  •  No leg locks. No submissions below the waist.
  •  No small joint manipulation.
  •  No Neck Cranks or cervical/spinal manipulations, No twister.
  •  No striking of any kind
  •  No eye gouging or fish hooking
  •  No grabbing the ears
  •  No hair pulling
  •  No finger or toe holds
  •  No thumbing
  •  No scratching and pinching
  •  No kicking
  •  No biting
  •  No touching groin area
  •  No hands, knees or elbows on face
  •  No slippery substances allowed on body or clothing
  •  No grabbing the clothing (No-GI Only).
  •  Overtime starting positions include the following options.Spiderweb (Armbar)Back Control with Seat Belt Grip.
  •  EBI format
  •  Early rounds are 6 minutes with 1 possible overtime round based on fastest submission or fastest escape.
  •  Semifinals are 10 minutes with 2 possible overtime rounds based on fastest submission or fastest escape.
  •  Final matches are 10 minutes with 3 possible overtime rounds based on fastest submission or fastest escape.
  •  No Heel Hooks. Straight Foot locks, toe holds and kneebars are legal. No twisting leg locks.
  •  No small joint manipulation.
  •  No Neck Cranks or cervical/spinal manipulations (twister OK)
  •  No striking of any kind
  •  No eye gouging or fish hooking
  •  No grabbing the ears
  •  No hair pulling
  •  No finger or toe holds
  •  No thumbing
  •  No scratching and pinching
  •  No kicking
  •  No biting
  •  No touching groin area
  •  No hands, knees or elbows on face
  •  No slippery substances allowed on body or clothing
  •  No grabbing the clothing (No-GI Only).
  •  Overtime starting positions include the following options.Back Control with Seat Belt Grip.Spiderweb (Armbar)
  •  EBI format
  •  Early rounds are 6 minutes submission only with 1 possible overtime round based on fastest submission or fastest escape.
  •  Semifinals are 10 minutes submission only with 2 possible overtime rounds based on fastest submission or fastest escape.
  •  Final matches are 10 minutes with 3 possible overtime rounds based on fastest submission or fastest escape.
  •  All leg locks are legal (No-Gi Only).
  •  No heel hooks or twisting leg locks for GI (knee bar, toe hold, straight ankle are legal)
  •  No small joint manipulation.
  •  No Neck Cranks or cervical/spinal manipulations (twister OK)
  •  No striking of any kind
  •  No eye gouging or fish hooking
  •  No grabbing the ears
  •  No hair pulling
  •  No finger or toe holds
  •  No thumbing
  •  No scratching and pinching
  •  No kicking
  •  No biting
  •  No touching groin area
  •  No hands, knees or elbows on face
  •  No slippery substances allowed on body or clothing
  •  No grabbing the clothing (No-GI Only).
  •  Overtime starting positions include the following options.Back Control with Seat Belt Grip.Spiderweb (Armbar)